|
Post by N3B on Sept 14, 2008 3:17:26 GMT -5
point to Draxxxy
In an attempt to answer the Castlevania, I'm going to guess: the first two on NES, the SNES super castlevania one, and not Circle of the Moon or Symphony of the Night or Lament of Innocence or Curse of Darkness or Aria of Sorrow or Castlevania 64. Ironically it's the NES and SNES ones which I haven't played, therefore I assume he's in them O.o
|
|
|
Post by Notesurfer on Sept 14, 2008 22:07:54 GMT -5
@drax - Now I remember Link sleeping in one of the hotels, but when does Samus make her appearance?
|
|
|
Post by N3B on Sept 14, 2008 23:10:02 GMT -5
56) In Illusion of Gaia (SN3S), the Jewler Gem will "reward" you with "His Darkest Secrets" for finding all of the missing Red Jewels throughout the game. What is the final reward, and what reference to previous Enix game(s) does it make?
57) In Doom (DOS 1992), you could enter a PBC to enable "god mode." What is this code, which has become somewhat synonymous with invincibility and god mode since its incarnation?
|
|
|
Post by Draxas on Sept 15, 2008 0:21:45 GMT -5
So, did I get the Zelda versions question right?
N3B, you missed a few appearances in the Castlevania question.
Note, Samus appears inside the Mushroom Kingdom castle at some point briefly during the game; you almost have to know she's going to be there in order to see her, because there isn't much of a reason to go there at the time. She is sleeping in the bed in the master bedroom, and when you talk to her, she says she's preparing for her battle with the Mother Brain.
More answers:
The final reward for collecting all 50 red gems in Illusion of Gaia is that you are whisked away to the jeweller's mansion, the bonus dungeon of the game. After fighting your way through it, you discover that the jeweller is actually the Mantis Ant, who is the first boss from Soul Blazer. He's also significantly harder in this game... and your true final reward for defeating him is naught but the satisfaction of having done so.
The invincibility code for Doom is IDDQD. As I understand, there's a somewhat amusing story behind its significance.
Draxas: 7 N3B: 4 AltL: 3 Ranger: 1 Notesurfer: 0
|
|
|
Post by N3B on Sept 20, 2008 3:33:26 GMT -5
+more points to DJay
1023) In The Bard's Tale (PS2, 2004), all of the Bard's stats cap at 20, with the exception of the "Luck" stat, which caps at 21. How come?
|
|
|
Post by Draxas on Sept 22, 2008 8:08:11 GMT -5
N3B: Luck caps at 21 because it skips 13.
I also neglected to add your point for the Wind Waker question, that has been corrected.
Still waiting for the answers to the classic arcade and DMC3 questions.
After a week and only one guess, I think I'll dump the Castlevania question and move on.
Simon Belmont appears as the main hero in the following Castlevania games: Castlevania (NES), Simon's Quest (NES), Super Castlevania 4 (SNES), Castlevania Chronicles (PSX), and Haunted Castle (Arcade). He also is featured as a secret character for the Boss Rush mode in Harmony of Dissonance (GBA). Also acceptable (even though it's very similar to the first game, it could be considered different enough to be considered a separate appearance) is Vampire Killer (MSX, Japan).
Draxas: 9 N3B: 5 AltL: 3 Ranger: 1 Notesurfer: 0
Here's a new question:
Mutant League Football (Genesis): While "Kill the Ref" is always an amusing play to call, any time it is attempted it will result in the team that called the play receiving a 5-yard "Ref Bashing" penalty. When, then, is it actually beneficial to call the play?
|
|
|
Post by Altl on Sept 25, 2008 15:18:13 GMT -5
It's beneficial to kill the Ref if the other team has bribed him.
|
|
|
Post by Draxas on Sept 25, 2008 22:26:29 GMT -5
Correct
Draxas: 9 N3B: 5 AltL: 4 Ranger: 1 Notesurfer: 0
Chrono Cross (PSX): A certain group from Chrono Trigger winds up becoming a major military power in the El Nido Archipelago, ostensibly because of all of the alterations to the timestream that occurred during the original game. Which group is this?
|
|
|
Post by Altl on Sept 26, 2008 18:30:10 GMT -5
Classic Arcade question answer: The last stage is commonly referred to as the Kill Screen.
Nintendo World Championship Edition [1990](NES) What three games are on the Nintendo World Championship Edition cartridge? Additional Nerd point if you list them in order.
|
|
|
Post by Notesurfer on Sept 27, 2008 15:46:02 GMT -5
Chrono Cross (PSX): A certain group from Chrono Trigger winds up becoming a major military power in the El Nido Archipelago, ostensibly because of all of the alterations to the timestream that occurred during the original game. Which group is this? I forget what is considered the El Nido Archipelago, but IIRC Porre plays a much larger role in CC than CT.
|
|
|
Post by Draxas on Sept 29, 2008 9:11:02 GMT -5
Notesurfer is correct. No idea why Porre suddenly has an overwhelming military force when it was just a tiny town in CT, but I chalk it up to the fact that the writers for CC hated CT and wanted to rape its plotline right up the pooper as often and as messily as they could.
I have no idea what this World Chapionship cart that you speak of is, but I'm going to take some logical (I think) guesses based on the year: Tetris, Ironman Ivan Stuart's Off Road, Super Mario Bros. 3
Draxas: 9 N3B: 5 AltL: 4 Ranger: 1 Notesurfer: 1
Super Mario Kart (SNES): One question block item has never again been seen in any of the series installments. Which one is it?
|
|
|
Post by N3B on Sept 29, 2008 15:59:24 GMT -5
Dwayne "The Rock" Johnson's Feather++
Roc's feather.
|
|
|
Post by Draxas on Sept 29, 2008 19:33:37 GMT -5
You are correct, sir. Now, how about confirming my answer for the Bard's Tale? Or closing out that DMC3 question?
Draxas: 9 N3B: 6 AltL: 4 Ranger: 1 Notesurfer: 1
Dragon Quest 8 (PS2): How does the world of Dragon Quest 8 tie together with the world of Dragon Quest (Warrior) 3?
Bonus question: How does the world of Dragopn Quest 8 tie together (much more loosely) with the world of Dragon Quest (Warrior) 4?
|
|
|
Post by N3B on Sept 29, 2008 20:18:23 GMT -5
Someone's a stickler for points +1 to DJay In DMC3, you eventually get a weapon which creates a "mirror" version of Dante which mirrors what you do and helps you fight enemies. A second player can actually pick up the second controller and actively play this mirror version. In Zelda: Twilight Princess, how come your childhood friend Malo insists on being buddies but charges you out the ass for his special goods?
|
|
|
Post by Draxas on Sept 29, 2008 21:28:57 GMT -5
Not so much a stickler for points as I want to close out the questions that are done so we can cycle in new ones and keep things fresh.
I think Malo likes having Link as a "friend" because it's good publicity for him. That is to say nothing of the fact that Link provides him the capital to keep expanding his business as well as run his competitors out of town. Of course, it is still a business, and Malo likes his profits.
Draxas: 10 N3B: 6 AltL: 4 Ranger: 1 Notesurfer: 1
|
|