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Post by Draxas on May 16, 2012 20:58:37 GMT -5
"Yoko, slow down!" said Soma, as he rushed down the stairs right behind her, "Do you even know what's ahead of us? This is probably another trap, and you're charging straight into it without thinking!"
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tionis
Regular
I will heal it all!
Posts: 105
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Post by tionis on May 16, 2012 23:09:54 GMT -5
"NO! Ichigo! Look out!" She was too late, too slow. Not able to stop the hollows attack she felt defeated. What do I do? What is this power for if I can not help people...help Ichigo. She was staring at his gaping wound, unable to take her eyes away. She could not heal him in their situation. The only thing she could do was hold this barrier. It did help, if but slightly. "Ichigo....are you ok!?" She ignores the hollows remarks completely.
<She holds her ground maintaining her barrier>
(OOC: Can I defend while continuing a spell?.)
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Lady Rae
New
Dark Lady Under the Earth
bad mushroom?
Posts: 48
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Post by Lady Rae on May 17, 2012 2:49:15 GMT -5
The screen flickered between the view of the hall and the roof. A few faux scenarios started scribbling across them, John Madden-style. One had Spike going to the roof, pinning in the bounty and the bounty going to the bomb to kill himself with it. Another had Spike destroying the bomb and rushing the bounty only to have the bounty escape to the roof!
Suddenly, the dog perked up, and a crudely drawn ship with the word "BeBop" written on it hovered over the roof exit. A happy "pin-poon" chimed from the speakers.
"BANG BANG! YOU CAN SHOOT IT DOWN BULLET THROUGH THE HEART WOOF WOOF"
"THEN PEENCH HIM WITH THE BEBOP SPACE LOBSTER~ HE CAN'T MAKE HIMSELF GO BOOM WOOF"
"CHASE-CHASE TO ROOF-ROOF WOOF"
The BeBop's engines flared to life as a console appeared on screen, the ship moving to cut off any escape to the roof. An open channel to all three members of the BeBop "crew" pinged on screen.
"FLY ME TO THE MOON, AND BRING ME BACK SOME SOUVENIRS~"
"BOUNTY BOUNTY GANYMEDE, BRING THE BEBOP UP TO SPEED WOOF"
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Post by Razor on May 17, 2012 14:01:14 GMT -5
Soma
She didn't even stop moving. "Just like you coming here, Soma? We don't have time to argue." The ground shook again as Yoko reached the lower door at the bottom of the staircase, and she froze up, eyes going wide. "She's summoning something...I can feel the planar tear..."
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Post by Razor on May 17, 2012 14:01:31 GMT -5
Ein
Spike seemed to take a little bit to translate Ein's very convincing Ed-ese. Meanwhile, the sounds of Faye and Jet came on over the comms.
"Ed? Is that you? What are you talking about?"
"M...MY SHIP!"
The Bebop lifted out of the water and began speeding to Spike's location...and with that sight in the distance, the plan finally clicked with him. He smirked, raised his pistol in one hand, and fired three quick shots at the door. A loud explosion rocked the district as the door, as well as a nice big chunk of the building it was attached to, blew open, and Spike dashed forward into the smoke.
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Post by Razor on May 17, 2012 14:01:52 GMT -5
Domon
Nobel Gundam attacks with Beam Ribbon (5+4=9)! Nobel Gundam misses! God Gundam attacks with Beam Sword (11+4=15/4+21=25)! Nobel Gundam takes no damage!
A wide miss by Allenby forced her to go on the defensive, her armor managing to repel the otherwise solid blow from Domon's sword. Domon would notice something about Allenby's movements...they were starting to seem off...sluggish...a bit jerky...
God Gundam (Sky) (Zone 3)
HP(+): 5/8 EP(+): 8/8 MP(-2): 4/4 Focus: 2/2
SPD(+): 3 STR(+): 4 MAT(+): 4 RAT(-2): 1 DEF: 9 ARM(+): 8+20 CMD: 3
Equipment:
Weapon 1: Vulcan Gun (18 Power, Range 1, 3 attacks) Weapon 2: Machine Cannon (19 Power, Range 3, 2 attacks) Weapon 3: Beam Sword (STR+17 Power) Armor: Gundarium Plating (+20 ARM, +15 Unarmed Power) Helm: - Gloves: - Boots: - Accessory 1: - Accessory 2: -
Techniques: (2 TP) Bakunetsu God Finger: (STR+18 Power, may move one Zone as part of this attack, on Crit target is Stunned for one turn) (3 TP) Bakunetsu God Slash: (STR+20 Power) (3 TP + 1 Focus) Sekiha Tenkyouken: (25 Power, 3 Range)
Spells:
VS
Nobel Gundam (Zone 3)
HP: 6/8 EP: 6/6 MP: 4/4 Focus: 2/2
SPD: 4 STR: 2 MAT: 4 RAT: 3 DEF: 11 ARM: 7+20 CMD: 2
Equipment:
Weapon 1: Vulcan Gun (18 Power, Range 1, 3 attacks) Weapon 2: Beam Ribbon (Str+17 Power, Range 1, Melee) Weapon 3: Beam Hoop (STR+17 Power, Range 3, Ranged) Armor: Gundarium Plating (+20 ARM, +15 Unarmed Power) Helm: - Gloves: - Boots: - Accessory 1: - Accessory 2: -
Techniques: ??
Spells:
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Post by Razor on May 17, 2012 14:02:05 GMT -5
Lucario
Pikachu uses Thundershock (8+5=13/8+4=12)! Lucario takes 3 damage! Lucario attacks (9+4=13/5+2=7)! Pikachu takes 1 damage!
"Pika, again before he can recover!" "Pika-CHUUUU!" Pika braced himself for the impact, letting out another bolt of lightning even as Lucario's foot struck, sending him sailing back into the air.
Lucario (Felix9) (Zone 2) Level 1 0/20 XP to advance
HP: 3/6 EP(+): 6/8 MP(-2): 4/4 Focus: 2/2
SPD(+): 3(-5) STR(+): 3(-1) MAT(+): 4 RAT: 4 DEF(+): 11 ARM(-): 9 CMD: 1
Equipment:
Weapon 1: - Weapon 2: - Armor: - Helm: - Gloves: - Boots: - Accessory 1: - Accessory 2: -
Techniques: (Passive) Telepathy: Allows the user to speak directly into the mind of another. (Passive) Steadfast: +2 SPD for the remainder of combat when Stunned. (Passive) Iron Constitution: The user is immune to the Poison status. Innate skill. (1 EP) Quick Attack: (MAT-based, STR+0 Power) User may move 1 additional Zone for free before using this attack. The user's SPD increases by 10 for purposes of Initiative this round. (1 EP) Foresight: Ignore all current bonuses to DEF on the target or penalties to MAT and RAT on the user for the remainder of combat. Further bonuses and penalties are applied normally.
Spells:
Items:
VS
Red's Pikachu (Zone 2)
HP: 2/6 EP: 8/10 MP: 4/4 Focus (Red): 2/2
SPD: 5 STR: 1 MAT: 3 RAT: 5 DEF: 11 ARM: 6 CMD: 2
Equipment:
Weapon 1: - Weapon 2: - Armor: - Helm: - Gloves: - Boots: - Accessory 1: Light Ball (Increases the Power of Pikachu's Techniques by 2) Accessory 2: -
Techniques: (Passive) Static: Any MAT-based attack that strikes Pikachu has a 30% chance to PARALYZE the attacker. (1 EP) Growl: (RAT-based, 0 Power, 5 Range) Reduces the target's STR by 1 for the remainder of the battle. Stacks up to 6 times. (1 EP) Thundershock: (RAT-based, 2 Power, 5 Range) Deals LIGHTNING damage to one target, will PARALYZE on Crit. (1 EP) Quick Attack: (MAT-based, STR+0 Power) User may move 1 additional Zone for free before using this attack. The user's SPD increases by 10 for purposes of Initiative this round.
Spells:
Items:
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Post by Razor on May 17, 2012 14:02:22 GMT -5
Geralt
(Aard Sign has no maximum range and strikes one target. Sorry if that wasn't clear.)
Geralt activates Quick Style! Geralt defends! The bandits move closer!
The bandits took to the offensive, wary of their foe but still rather recklessly charging towards him on the bridge.
Geralt of Rivia (N3B) (Zone 1) Lvl 1 XP: 0/20
HP(+): 8/8 EP: 6/6 MP: 6/6 Focus: 2/2
SPD: 2(+1) STR: 3(-1) MAT: 3(+1) RAT(-): 3 DEF: 10(+1) ARM: 7+1 CMD: 3
Equipment:
Weapon 1: Witcher's Steel Sword (STR+1 Power, Sword class) Weapon 2: Witcher's Silver Sword (STR Power, +2 Power vs Supernatural targets, Sword class) Armor: Witcher's Light Armor (+1 Armor) Helm: - Gloves: - Boots: - Accessory 1: Witcher Medallion (Senses the presence of Magic and Supernatural Creatures) Accessory 2: -
Techniques: (Passive) Alchemy: Geralt is a skilled Alchemist, and can create potions, oils, bombs, and other items with scavenged materials. (0 TP) Quick Style: +1 SPD, -1 STR, +1 MAT, +1 DEF, only one Style may be active at a time, and may be changed once per turn as a Move-equivalent action.
Spells: (1 MP) Aard Sign: A telekinetic thrust that can destroy obstacles or be used on enemies. A successful hit using RAT pushes the target back one Zone. Beating the target's DEF by 3 or more causes them to be Knocked Down. A Critical Hit causes the target to be Stunned.
Items:
VS
Bandit (The Witcher) (Zone 2/3/3/4/4)
HP: 1/1 EP: 0/0 MP: 0/0
SPD: 1 STR: 2 MAT: 2 DEF: 8 ARM: 8 CMD: 0
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Post by Razor on May 17, 2012 14:02:38 GMT -5
Tommy
Tommy defends! Tommy moves to Zone 3! Ryo attacks (5+3=8)! Ryo misses!
"ORRRRAAA!" Ryo finally took the first attack, darting in with a powerful straight punch. He telegraphed the move so much that Tommy couldn't help think it was intentional, but he could feel the wind from the missed strike as he evaded.
Tommy Oliver (Sinim) (Zone 3) Lvl 1 XP: 0/20
HP(+): 8/8 EP: 6/6 MP(-): 5/5 Focus: 2/2
SPD: 2 STR: 4 MAT(+): 4 RAT(-): 1 DEF(+): 10 ARM: 10 CMD(+): 3
Equipment:
Weapon 1: - Weapon 2: - Armor: - Helm: - Gloves: - Boots: - Accessory 1: Power Morpher (Allows use of Morph ability with Power Coin items) Accessory 2: -
Techniques: (Item) Morph: Morph using a Power Coin as a free action.
Spells:
Items: White Tiger Coin (Power Coin, allows transformation into the White Ranger)
White Ranger Form Grants +2 STR, +2 ARM, and the living weapon Saba Saba (STR+Lvl Power, Allows Range 3 Attack at 2xLvl Power, Sword class) Drains 1 MP per turn
VS
Ryo Sakazaki (Zone 3)
HP: 8/8 EP: 6/6 MP: 4/4 Focus: 2/2
SPD: 1 STR: 4 MAT: 3 RAT: 2 DEF: 8 ARM: 10 CMD: 2
Equipment:
Weapon 1: - Weapon 2: - Armor: - Helm: - Gloves: - Boots: - Accessory 1: - Accessory 2: -
Techniques: (1 EP) Ko Ou Ken: (MAT-based, STR+2 Power) (2 EP) Zanretsuken: (MAT-based, STR-2 Power, attacks 5 times) (3 EP, 1 Focus) Haohshokoken: (RAT-based, 7 Power, Range 5)
Spells:
Items:
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Post by Razor on May 17, 2012 14:03:04 GMT -5
Orihime
(You can move while maintaining the shield, but currently cannot perform any other actions.)
Ichigo uses Getsuga Tensho! Ichigo BOOSTS damage (9+4=13/12+10=22)! The Hollow takes 18 damage! Orihime uses Santen Kesshun! Orihime and Ichigo are protected! The Hollow uses Impaling Strike (7+5=12/3+9=12)! Orihime takes no damage!
Ichigo clenched his teeth, pulling away from the blade as the wound started bleeding. "Alright, you asked for it. GETSUGA! TENSHO!" He snapped Zangetsu forward, firing off a massive wave of brilliant spiritual power that slammed directly into the Hollow. He let out a roar and stumbled back...he attempted a counterattack, trying to get at Orihime this time, but her shield held strong. "Damn you!"
Orihime Inoue (Tionis)(Zone 3) Level 1 0/20 XP to advance
HP(-): 3/5 EP(-): 5/5 MP(+2): 6/10 Focus: 2/2
SPD: 2 STR: 3 MAT(+): 5 RAT: 2 DEF: 7 ARM(+): 10 CMD: 2
Equipment:
Weapon 1: - Weapon 2: - Armor: - Helm: - Gloves: - Boots: - Accessory 1: - Accessory 2: -
Techniques: (Passive) Spiritual Awareness: Orihime is naturally aware of the Spirit World, and can see Spirits. (Passive) Spiritual Resistance: Orihime is resistant to magical powers, getting +2 ARM vs Spells.
Spells: (2 MP) Santen Kesshun: +3 ARM to all allies in the same Zone as Orihime for one turn. May be sustained for 1 MP a turn. Also passively negates all falling damage Orihime or her allies would take. (1 MP) Soten Kisshun: Orihime surrounds a single target other than herself in a barrier, granting them +3 ARM but rendering them unable to act for two turns. They regenerate 1 HP for every turn they are in this barrier, and Orihime can take no other actions but sustaining the barrier while it is active.
Items:
Ichigo Kurosaki (Zone 3)
HP: 2/8 EP: 3/6 MP: 6/6 Focus: 0/2
SPD: 3 STR: 4 MAT: 4 RAT: 2 DEF: 8 ARM: 9 CMD: 1
Equipment:
Weapon 1: Zangetsu (STR+3 Power, allows use of Getsuga Tensho) Weapon 2: - Armor: - Helm: - Gloves: - Boots: - Accessory 1: - Accessory 2: -
Techniques: (3 EP, 1 Focus) Getsuga Tensho: (RAT-based, +2 Attack, 10 Power) This attack strikes all enemies in all Zones in one direction from Ichigo.
Spells:
Items:
VS
Scythe-armed Hollow (Zone 3)
Damage Taken: 31 HP: ? EP: ? MP: ? Focus: ?
SPD: 1 STR: 7 MAT: 5 RAT: 1 DEF: 7 ARM: 4 CMD: 6
Equipment:
Weapon 1: - Weapon 2: - Armor: - Helm: - Gloves: - Boots: - Accessory 1: - Accessory 2: -
Techniques: Cleaving Slash: (MAT-based, STR+0 Power) Strike all opponents in the same zone. Impaling Strike: (MAT-based, STR+2 Power) On Crit, target is STUNNED. Hollow Rush: (MAT-based, STR+2 Power) Move up to two Zones before making this attack.
Spells:
Items:
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Post by sinim on May 17, 2012 14:45:16 GMT -5
That was what he was waiting for. Tommy used the momentum of the goytier to send a quick stait punch to the mid section.
<Tommy attacks Ryo>
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sky
New
"This hand of mine is BURNING RED!!"
Posts: 34
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Post by sky on May 17, 2012 14:52:26 GMT -5
Domon frowned as his blow glanced off Allenby's armor, pressing the assault and trying to push her back on her heels. She wasn't already running out of steam, was she? That didn't seem like her at all, she was going for several minutes with no sign of any wear when he first met her at that arcade. Maybe it was his imagination.
<Attack with Beam Saber on Noble Gundam in Zone 3>
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Post by Draxas on May 17, 2012 18:23:15 GMT -5
"I've been trying to tell you that," sighed Soma, as he stopped alongside her, "And if we just go charging in there, we're just going to end up dead. We need a plan, to figure out what's going on here."
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tionis
Regular
I will heal it all!
Posts: 105
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Post by tionis on May 17, 2012 22:02:39 GMT -5
(Thank you I wanted to make sure. Another question What is EP used for?. ALSO to EVERYONE I love reading all of your stories this is awesome ) She was ready for the hollow's attack this time. Inspired by the effort Ichigo was putting into this fight. She braced herself and perfectly blocked the blow. "Not this time! See Ichigo this is just the practice I need! Now finish it!" She stared at Ichigo having total faith that he would triumph over this Hollow. Still wishing there were more she could do other than be a distraction. <Continues Holding her shield up>
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Post by sinim on May 18, 2012 6:52:23 GMT -5
OOC: Doesn't look like your character has any attacks that use EP.
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