Post by Garrant on Oct 3, 2003 19:15:41 GMT -5
Character Profiles
Name: Garrant
Alias: The Dark Stalker
Appearance: Before he became that which he is now, Garrant was just like any normal 25-year old. His appearance and armor were highly affected by his interests and hobbies, mainly his Exo-Skeleton Combat Armor which was modeled after Zero from the Megaman X games (Which he bought off an inter-planetary trader). Though slightly different in appearance, it is obvious what he based the armor off. It is made of a very light, but extremely durable metal composite. The joints are joined and powered by reinforced servomotors, effectively boosting Garrant's physical strength and speed. His helmet contains several different types of scanning equipment and a compact super computer. His long, yellow ponytail is rumored to be fake and merely a prop used to disguise himself, but this is unrevealed as of yet since he has never been seen without his armor.
Bio: It is known that Garrant had a troubling past, but what exactly happened to him is a mystery to all. He doesn't speak much about himself or anything at all for that matter. It's been rumored that there are those who know of his history, but they are Garrant's closest friends and are as tight-lipped about it as he is.
Weaponry: Dark Blaster and Psy-Saber. Garrant is also a skilled marksman and he prefers to use machine guns and sniper rifles over explosives. Garrant's signature PD weapon is a customized Reaper. After receiving the weapon from Ranger Reborn, Garrant modified it to be more easily usable by humanoids. He also equipped it with a heavy stabilizers and improved handgrips.
Advantages: Garrant's superior intellect, mastery of the psychic arts, and his custom exo-armor, makes him a master at stealth and psychological warfare. He prefers technique over raw power, but is able of leveling his foes with a shot from his mighty Dark Blaster.
Disadvantages: Physically, Garrant is about as strong as an average human. He makes up for this shortcoming with his exo-armor, but it's not infallible. Garrant is also haunted by Diashi(Not related to the being known as Daishi). Garrant has learned to counteract most of Diashi's ploys, but he is still susceptible under moments of extreme stress.
OWE: Custom Weapon Set
GW: None.
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OWE
Name: Dark Blaster
Type: A highly modified BC/PAR unit (Buster Cannon/Prosthetic Arm Replacement).
Features: Garrant lost most of his right arm (starting slightly above the elbow) and replaced his missing limb with a robotic substitute. This prosthetic device has the ability to rearrange itself into a high output buster cannon. It has been customized to use a special power cell (The Diashi Core) in place of a normal fusion reactor, thus infinitely increasing its power. But this does not come with out its risks. It takes time to charge the weapon to normal power, but it can be fired at significantly lower levels for an indefinite amount of time. There is another more serious drawback. Because of the properties of the energy involved in the Dark Blaster's use, it slightly alters the physical properties of Garrant's specialized armor making it weak and brittle.
From: Original Creation
Other: If the device were to ever be removed from Garrant body or if Garrant were to die, the core is rigged with several different detonators that would cause a pure energy explosion of near cataclysmic levels.
Name: Psy-Saber
Type: Psychic-energy channeling device.
Features: Unlike the Dark Blaster, there isn't much to be said about Garrant's secondary weapon. It is basically a cylindrical hilt (Looking much like a beam saber) that is capable of focusing psychic powers into a beam-like blade of pure energy.
From: Original Creation
Other: None.
-----------------
Gadget War
GadgetWar Weapon Profile
*No gadgets yet*
---------------
Vehicles
Name: The Dark Justice
Class: A heavily modified Veritech Fighter
Appearance: Look like a modern F-18
Armaments: A beam machinegun turret mounted on the belly, multiple missiles and chaff decoys, and one large plasma cannon in the nose.
Features: Can transform from fighter to battloid mode. In battloid mode the fighter becomes a humanoid robot. The plasma cannon slides out of the nose and becomes a handheld weapon and the belly turret becomes the head of the robot.
History: Garrant found this floating through space and decided to modify the fighter and make it his personal ship.
Advantages: Agile and fast, like Garrant, and the bonus of air/space and ground combat.
Disadvantages: No shields, can’t fire missiles in battloid mode, and it doesn't fare well in water (sluggish controls and distorted readings).
Other: Reactor creates its own fuel, but if the fighter is used for days on end without rest it will take time to refuel itself.
Name: Omni shaft
Class: Assault class combative airship.
Appearance: (Working on getting a pic.)
Armaments: 10x 160mm cannons on each side. 1x mega-laser in the front. 5x double-barreled rotating plasma turrets on the bottom. 6x 20 tube deployable missile racks on the top.
Features: Standard Radar, sonar, and various scanning-equipment. Other systems unknown.
History: A new assault-class airship commissioned and funded by Garrant and the Light Warrior HQ. No other airships like this have been created.
Advantages: Multiple weapon platforms, heavy armor, near unlimited power due to refractor technology. Average speeds.
Disadvantages: Sluggish turning, limited to air/ground combat, and requires a sizable crew to operate properly.
Other: None.
Name: Garrant
Alias: The Dark Stalker
Appearance: Before he became that which he is now, Garrant was just like any normal 25-year old. His appearance and armor were highly affected by his interests and hobbies, mainly his Exo-Skeleton Combat Armor which was modeled after Zero from the Megaman X games (Which he bought off an inter-planetary trader). Though slightly different in appearance, it is obvious what he based the armor off. It is made of a very light, but extremely durable metal composite. The joints are joined and powered by reinforced servomotors, effectively boosting Garrant's physical strength and speed. His helmet contains several different types of scanning equipment and a compact super computer. His long, yellow ponytail is rumored to be fake and merely a prop used to disguise himself, but this is unrevealed as of yet since he has never been seen without his armor.
Bio: It is known that Garrant had a troubling past, but what exactly happened to him is a mystery to all. He doesn't speak much about himself or anything at all for that matter. It's been rumored that there are those who know of his history, but they are Garrant's closest friends and are as tight-lipped about it as he is.
Weaponry: Dark Blaster and Psy-Saber. Garrant is also a skilled marksman and he prefers to use machine guns and sniper rifles over explosives. Garrant's signature PD weapon is a customized Reaper. After receiving the weapon from Ranger Reborn, Garrant modified it to be more easily usable by humanoids. He also equipped it with a heavy stabilizers and improved handgrips.
Advantages: Garrant's superior intellect, mastery of the psychic arts, and his custom exo-armor, makes him a master at stealth and psychological warfare. He prefers technique over raw power, but is able of leveling his foes with a shot from his mighty Dark Blaster.
Disadvantages: Physically, Garrant is about as strong as an average human. He makes up for this shortcoming with his exo-armor, but it's not infallible. Garrant is also haunted by Diashi(Not related to the being known as Daishi). Garrant has learned to counteract most of Diashi's ploys, but he is still susceptible under moments of extreme stress.
OWE: Custom Weapon Set
GW: None.
---------------------
OWE
Name: Dark Blaster
Type: A highly modified BC/PAR unit (Buster Cannon/Prosthetic Arm Replacement).
Features: Garrant lost most of his right arm (starting slightly above the elbow) and replaced his missing limb with a robotic substitute. This prosthetic device has the ability to rearrange itself into a high output buster cannon. It has been customized to use a special power cell (The Diashi Core) in place of a normal fusion reactor, thus infinitely increasing its power. But this does not come with out its risks. It takes time to charge the weapon to normal power, but it can be fired at significantly lower levels for an indefinite amount of time. There is another more serious drawback. Because of the properties of the energy involved in the Dark Blaster's use, it slightly alters the physical properties of Garrant's specialized armor making it weak and brittle.
From: Original Creation
Other: If the device were to ever be removed from Garrant body or if Garrant were to die, the core is rigged with several different detonators that would cause a pure energy explosion of near cataclysmic levels.
Name: Psy-Saber
Type: Psychic-energy channeling device.
Features: Unlike the Dark Blaster, there isn't much to be said about Garrant's secondary weapon. It is basically a cylindrical hilt (Looking much like a beam saber) that is capable of focusing psychic powers into a beam-like blade of pure energy.
From: Original Creation
Other: None.
-----------------
Gadget War
GadgetWar Weapon Profile
*No gadgets yet*
---------------
Vehicles
Name: The Dark Justice
Class: A heavily modified Veritech Fighter
Appearance: Look like a modern F-18
Armaments: A beam machinegun turret mounted on the belly, multiple missiles and chaff decoys, and one large plasma cannon in the nose.
Features: Can transform from fighter to battloid mode. In battloid mode the fighter becomes a humanoid robot. The plasma cannon slides out of the nose and becomes a handheld weapon and the belly turret becomes the head of the robot.
History: Garrant found this floating through space and decided to modify the fighter and make it his personal ship.
Advantages: Agile and fast, like Garrant, and the bonus of air/space and ground combat.
Disadvantages: No shields, can’t fire missiles in battloid mode, and it doesn't fare well in water (sluggish controls and distorted readings).
Other: Reactor creates its own fuel, but if the fighter is used for days on end without rest it will take time to refuel itself.
Name: Omni shaft
Class: Assault class combative airship.
Appearance: (Working on getting a pic.)
Armaments: 10x 160mm cannons on each side. 1x mega-laser in the front. 5x double-barreled rotating plasma turrets on the bottom. 6x 20 tube deployable missile racks on the top.
Features: Standard Radar, sonar, and various scanning-equipment. Other systems unknown.
History: A new assault-class airship commissioned and funded by Garrant and the Light Warrior HQ. No other airships like this have been created.
Advantages: Multiple weapon platforms, heavy armor, near unlimited power due to refractor technology. Average speeds.
Disadvantages: Sluggish turning, limited to air/ground combat, and requires a sizable crew to operate properly.
Other: None.