Post by Draxas on Jul 15, 2009 14:15:46 GMT -5
Thrall, only son of the old Chieftan Durotan, is the visionary Warchief of the Orcish Horde, and the one responsible for the race rousing itself from lethargy and throwing off their chains of bondage. Though raised by Humans as a slave, he escaped and rejoined his people, eventually studying the ways of the Shamans and rising to the venerable rank of Farseer. The Orcs now look to him for leadership, and he, in turn, has followed prophetic visions to a new and uncharted land. However, their ships were poorly made and the landing was difficult, and Thrall has been separated from most of the others in this new and unfamiliar place...
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Thrall, as his Shamanistic background would suggest, is primarily focused on spellcasting. He gains bonuses to his special stats, as well as a major boost to his MP, but takes a hit to his HP in exchange. Though he will learn no techniques, his spellbook will grow to be large and rather varied, lending him quite a bit of versatility both in and out of battle.
Thrall can equip Gloves, Swords, Axes, Blunt Weapons, and Staves as weapons.
Thrall (Razor)
Level 2
29/50 XP to advance
HP(-): 26/26 HP
TP(0): 0/0 TP
MP(+2): 41/44 MP
ATK: 16+1
DEF: 13
S-ATK(+): 23+1
S-DEF(+): 17
AGL: 18
Spells:
(10 MP) Chain Lightning: 3 dice damage, Air Elemental. Can strike 1 additional random enemy target for normal damage (hit and damage rolled separately), even if the initial attack misses.
(3 MP) Far Sight: Allows the caster to view a remote location in real time. Outside of combat, this allows the caster to observe a remote location for several seconds, and reveals any invisible or hidden objects and people within. In combat, casting this spell will remove the Invisible status effect from all enemies.
(6 MP) Lightning Bolt: 3 dice damage, Air Elemental.
Equipment:
Weapon: Seer's Staff (+1 ATK, +1 S-ATK, Staff class)
Shield: -
Armor: -
Helm: -
Accessory 1: -
Accessory 2: -
Support Unit:
None
Inventory:
1 X Hand Axe (+2 ATK, Axe class)
1 X Potion of Healing (restores 25 HP)
1 X Potion of Greater Healing (restores 50 HP)
1 X Scroll of the Beast (increases target's ATK by +30% for the duration of the battle)
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Thrall, as his Shamanistic background would suggest, is primarily focused on spellcasting. He gains bonuses to his special stats, as well as a major boost to his MP, but takes a hit to his HP in exchange. Though he will learn no techniques, his spellbook will grow to be large and rather varied, lending him quite a bit of versatility both in and out of battle.
Thrall can equip Gloves, Swords, Axes, Blunt Weapons, and Staves as weapons.
Thrall (Razor)
Level 2
29/50 XP to advance
HP(-): 26/26 HP
TP(0): 0/0 TP
MP(+2): 41/44 MP
ATK: 16+1
DEF: 13
S-ATK(+): 23+1
S-DEF(+): 17
AGL: 18
Spells:
(10 MP) Chain Lightning: 3 dice damage, Air Elemental. Can strike 1 additional random enemy target for normal damage (hit and damage rolled separately), even if the initial attack misses.
(3 MP) Far Sight: Allows the caster to view a remote location in real time. Outside of combat, this allows the caster to observe a remote location for several seconds, and reveals any invisible or hidden objects and people within. In combat, casting this spell will remove the Invisible status effect from all enemies.
(6 MP) Lightning Bolt: 3 dice damage, Air Elemental.
Equipment:
Weapon: Seer's Staff (+1 ATK, +1 S-ATK, Staff class)
Shield: -
Armor: -
Helm: -
Accessory 1: -
Accessory 2: -
Support Unit:
None
Inventory:
1 X Hand Axe (+2 ATK, Axe class)
1 X Potion of Healing (restores 25 HP)
1 X Potion of Greater Healing (restores 50 HP)
1 X Scroll of the Beast (increases target's ATK by +30% for the duration of the battle)