|
Post by Notesurfer on Mar 16, 2004 16:30:38 GMT -5
Thanks SO much for not getting mad at me, now I can give suggestions without fear. Please clarify that the Medikit can be used all at once if you want to. I didn't realize that, because you said you could only use it in 5 hp increments. Anyway, now for my actual post: Notesurfer pulled out his medikit and finished it up, restoring 10 hp. He switched to his Magsec 4 and reloaded.
SUMMARY: Notesurfer +10 hp Notesurfer reloaded Magsec 4 Notesurfer equipped with Magsec 4
|
|
|
Post by Draxas on Mar 16, 2004 16:38:56 GMT -5
NON PLAYING POST No problem. As I've said, I welcome suggestions at all times. This includes criticism (well, constructive criticism anyway), if you guys feel it's warranted. Heck, if you really feel the need to flame me to death over this, send it by PM, I could use a good laugh. Scoreboard: Players:
Draxas: 49/50 HP; $0 E Falcon 2: 8/8 ammo E Falcon 2: 8/8 ammo - Medikit: 1/3 uses - 24 Pistol Rounds
Garrant: 43.5/50 HP; $10 E Falcon 2: 7/8 ammo - 40 Pistol Rounds
N3B: 50/50 HP; $10 UNARMED - Falcon 2: 8/8 ammo - 40 Pistol Rounds
Niff: 31/50 HP; $10 E Falcon 2: 3/8 ammo - Falcon 2: 7/8 ammo - 33 Pistol Rounds
Notesurfer: 43/50 HP; $0 E Magsec 4: 9/9 ammo (3 Round Burst) - PP9i: 5/7 ammo - Falcon 2: 3/8 ammo - 32 Pistol Rounds
Ranger: 49/50 HP; $10 E Falcon 2: 8/8 ammo - 40 Pistol Rounds
Raven: 50/50 HP; $10 E Falcon 2: 7/8 ammo - 40 Pistol Rounds
Sims:
EasySim1: 10/10 HP E Magsec 4: 9/9 ammo (3 Round Burst) Reward: Magsec 4
MeatSim1: 4/5 HP E Falcon 2: 7/8 ammo Reward: $10
GuardSim: 6/10 HP E PP9i: 1/7 ammo Reward: PP9i
EasySim2: 10/10 HP E Magsec 4: 9/9 ammo (3 Round Burst) Reward: Medikit
MeatSim2: 5/5 HP UNARMED Reward: $5
NormalSim: 20/20 HP E CMP150: 32/32 ammo Reward: CMP150
|
|
|
Post by Notesurfer on Mar 16, 2004 16:42:01 GMT -5
OOC: Draxas, I swear, if you put ONE MORE SIM in this arena I will decapitate j00. I think that as a rule, there should be no more sims than half the number of active participants. So, according to that formula: Niff, Myself, you, N3B, Garrant, Raven= 6 Simulant Cap=3, maybe 4 if you want.
But seriously, try to chill out with those sims man! :-P~
|
|
|
Post by Draxas on Mar 16, 2004 16:57:54 GMT -5
NON PLAYING POST
We won't see any more for a while. I think the methodology I'm using to generate them is sound, but the actual implementation of said methodology is flawed. That probably makes no sense to anyone besides me. So who wants in on the big secret?
Simply put, any randomness involved in this game is run on "ye olde D6 system" in some form or another. I should say WAS run, because it's now running on a D10.
For every playing post, I roll a (now) D10. If I come up ith a 1, a Sim appears in my next post. If I come up with a 10, a Mystery Box pops up instead. Same story goes for opening Mystery Boxes. The higher the number rolled, the better the effect.
The catch is this: I lack actual dice at work. So I was using a Random Number Generator to do the dice rolling for me. However, I think I have concluded that the one I was using had a flaw in its code. It was simply coming up with too many ones, and almost no sixes (this was before I switched). The generation is likely biased toward low numbers (considering the also disproportionate numbers of twos and threes, this seems quite likely). Suffice to say, I need to find a better RNG, any suggestions?
For now, at least, I will stymie the flow of Sims. I'll still roll for Boxes as normal though.
|
|
|
Post by Notesurfer on Mar 16, 2004 17:21:10 GMT -5
Host the following code on a web page: <script language="JavaScript"> // ============================================== // Copyright 2004 by CodeLifter.com // Free for all; but please leave in this header. // ==============================================
var Quotation=new Array() // do not change this!
// Set up the quotations to be shown, below. // To add more quotations, continue with the // pattern, adding to the array. Remember // to increment the Quotation[x] index!
Quotation[0] = "1"; Quotation[1] = "2"; Quotation[2] = "3"; Quotation[3] = "4"; Quotation[4] = "5"; Quotation[5] = "6"; Quotation[6] = "7"; Quotation[7] = "8"; Quotation[8] = "9"; Quotation[9] = "10";
|
|
|
Post by Notesurfer on Mar 16, 2004 17:21:28 GMT -5
// ====================================== // Do not change anything below this line // ====================================== var Q = Quotation.length; var whichQuotation=Math.round(Math.random()*(Q-1)); function showQuotation(){document.write(Quotation[whichQuotation]);} showQuotation(); </script>[/quote]
|
|
|
Post by Draxas on Mar 16, 2004 19:01:49 GMT -5
I'll try it out. Thanks.
*Notesurfer gains an extra $5 for his help and suggestions*
Scoreboard:
Players:
Draxas: 49/50 HP; $0 E Falcon 2: 8/8 ammo E Falcon 2: 8/8 ammo - Medikit: 1/3 uses - 24 Pistol Rounds
Garrant: 43.5/50 HP; $10 E Falcon 2: 7/8 ammo - 40 Pistol Rounds
N3B: 50/50 HP; $10 UNARMED - Falcon 2: 8/8 ammo - 40 Pistol Rounds
Niff: 31/50 HP; $10 E Falcon 2: 3/8 ammo - Falcon 2: 7/8 ammo - 33 Pistol Rounds
Notesurfer: 43/50 HP; $5 E Magsec 4: 9/9 ammo (3 Round Burst) - PP9i: 5/7 ammo - Falcon 2: 3/8 ammo - 32 Pistol Rounds
Ranger: 49/50 HP; $10 E Falcon 2: 8/8 ammo - 40 Pistol Rounds
Raven: 50/50 HP; $10 E Falcon 2: 7/8 ammo - 40 Pistol Rounds
Sims:
EasySim1: 10/10 HP E Magsec 4: 9/9 ammo (3 Round Burst) Reward: Magsec 4
MeatSim1: 4/5 HP E Falcon 2: 7/8 ammo Reward: $10
GuardSim: 6/10 HP E PP9i: 1/7 ammo Reward: PP9i
EasySim2: 10/10 HP E Magsec 4: 9/9 ammo (3 Round Burst) Reward: Medikit
MeatSim2: 5/5 HP UNARMED Reward: $5
NormalSim: 20/20 HP E CMP150: 32/32 ammo Reward: CMP150
|
|
|
Post by N3B on Mar 16, 2004 19:11:00 GMT -5
N3B, you do know unarmed attacks only do 1/2 point of damage, right? DJay, you do know unarmed attacks cost no ammo to use, right? ;D
|
|
|
Post by Draxas on Mar 16, 2004 20:07:05 GMT -5
Fair enough. But you'll still have to hit someone 100 (!) times to kill them...
|
|
|
Post by niff on Mar 16, 2004 23:12:48 GMT -5
I doubled them up! yeesh! *purchases $5 medkit* *is healed +5* *reloads BOTH FALCONS*
Oh Draxas, can you add more ammo-buying options? Like, half the pistol ammo (20) for $5? 10 for $2.50?
|
|
|
Post by Draxas on Mar 16, 2004 23:35:16 GMT -5
Nope, boxes only. You try to buy a half-box in the real world, and the guy behind the counter will probably chase you out with one of his wares. Besides, with all the Sims running around, it's easy to make money. *Draxas tries his luck, and opens the mystery box...* *...And finds absolutely nothing. It's empty.* Well THAT was a waste. *Messes up Meatsim 1 with a double Falcon blast, taking the double counter* Scoreboard: Players:
Draxas: 46/50 HP; $0 E Falcon 2: 7/8 ammo E Falcon 2: 7/8 ammo - Medikit: 1/3 uses - 24 Pistol Rounds
Garrant: 43.5/50 HP; $10 E Falcon 2: 7/8 ammo - 40 Pistol Rounds
N3B: 50/50 HP; $10 UNARMED - Falcon 2: 8/8 ammo - 40 Pistol Rounds
Niff: 36/50 HP; $5 E Falcon 2: 8/8 ammo E Falcon 2: 8/8 ammo - Medikit: 2/3 uses - 27 Pistol Rounds
Notesurfer: 43/50 HP; $5 E Magsec 4: 9/9 ammo (3 Round Burst) - PP9i: 5/7 ammo - Falcon 2: 3/8 ammo - 32 Pistol Rounds
Ranger: 49/50 HP; $10 E Falcon 2: 8/8 ammo - 40 Pistol Rounds
Raven: 50/50 HP; $10 E Falcon 2: 7/8 ammo - 40 Pistol Rounds
Sims:
EasySim1: 10/10 HP E Magsec 4: 9/9 ammo (3 Round Burst) Reward: Magsec 4
MeatSim1: 2/5 HP E Falcon 2: 6/8 ammo Reward: $10
GuardSim: 6/10 HP E PP9i: 0/7 ammo Reward: PP9i
EasySim2: 10/10 HP E Magsec 4: 9/9 ammo (3 Round Burst) Reward: Medikit
MeatSim2: 5/5 HP UNARMED Reward: $5
NormalSim: 20/20 HP E CMP150: 32/32 ammo Reward: CMP150
|
|
|
Post by niff on Mar 17, 2004 0:17:00 GMT -5
*shoots Meatsim and collects $10*
That makes 15.. muahaha..
|
|
|
Post by Draxas on Mar 17, 2004 0:48:48 GMT -5
Rrgh, you're going to pay for that one Niff...
*Double Falcons Niff*
Scoreboard:
Players:
Draxas: 46/50 HP; $0 E Falcon 2: 6/8 ammo E Falcon 2: 6/8 ammo - Medikit: 1/3 uses - 24 Pistol Rounds
Garrant: 43.5/50 HP; $10 E Falcon 2: 7/8 ammo - 40 Pistol Rounds
N3B: 50/50 HP; $10 UNARMED - Falcon 2: 8/8 ammo - 40 Pistol Rounds
Niff: 34/50 HP; $15 E Falcon 2: 7/8 ammo E Falcon 2: 7/8 ammo - Medikit: 2/3 uses - 27 Pistol Rounds
Notesurfer: 43/50 HP; $5 E Magsec 4: 9/9 ammo (3 Round Burst) - PP9i: 5/7 ammo - Falcon 2: 3/8 ammo - 32 Pistol Rounds
Ranger: 49/50 HP; $10 E Falcon 2: 8/8 ammo - 40 Pistol Rounds
Raven: 50/50 HP; $10 E Falcon 2: 7/8 ammo - 40 Pistol Rounds
Sims:
EasySim1: 10/10 HP E Magsec 4: 9/9 ammo (3 Round Burst) Reward: Magsec 4
GuardSim: 6/10 HP E PP9i: 7/7 ammo Reward: PP9i
EasySim2: 10/10 HP E Magsec 4: 9/9 ammo (3 Round Burst) Reward: Medikit
MeatSim2: 5/5 HP UNARMED Reward: $5
NormalSim: 20/20 HP E CMP150: 32/32 ammo Reward: CMP150
|
|
|
Post by niff on Mar 17, 2004 2:03:21 GMT -5
*shoots other meatsim and gets judo chopped* I'll ginore that attack, Draxas..
|
|
|
Post by Ranger on Mar 17, 2004 2:28:31 GMT -5
Finally Ranger pops his head up and the Z's disappear.
*looks around and breifly notices wound*
Sorry I been busy with The Twin Snakes on GCN.
*notices Falcon 2 lines up shot on one of Niff's Falcon 2's and shoots it out of his hand*
|
|