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Post by Draxas on Jul 8, 2004 15:35:55 GMT -5
Protoman.exe is complete. See my comments about Mario for what to do next.
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Post by Garrant on Jul 9, 2004 16:44:30 GMT -5
"Elysium hearby requests the re-activation of Megaman Juno, Buerecratic Model 3rd Class. A purge of his initial programing and A.I. will be required to ensure that he does not continue with his orders to reinitialize the carbons on Kattelox Island. After the re-activation is complete we offer him as a guardian to any who will need his services." ((Well, guess I'm in. )
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Post by Draxas on Jul 9, 2004 20:54:55 GMT -5
Juno, eh? A bit more of a challenge than the genuine article, to be sure... I'll see what I can do.
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Post by Draxas on Jul 10, 2004 0:21:35 GMT -5
OK, Garrant. I've taken a long, hard look at Juno... I'll draw him up if you really insist, but he probably won't be very much fun to use. If you have an alternate, I'd prefer it...
First of all, suffice to say this will be Juno without the super combat body...
He'll have meh stats. Beauraucratic model and all... He'll have a + to HP and AGL, but a - in TP, DEF, and S-DEF.
No magic, obviously, but also few techniques. This would be OK if he could rely on his physical strength more, but he can't really... The techs he will get will be decent, though.
Attachment weaponry only, so no versatility there.
Also, an iffy plotline at best, at least to start. Juno is a difficult character to remove from MML, because once he shows up, he NEEDS to be there... If you know what I mean, sorta. The end of the game really hinges on what Juno is doing at all times, and there is no feasible location where he could be yanked out of continuity. Unfortunately (of course), he never shows up in the game until his presence is absolutely required.
If you really want him, I'll draw him up, but I would recommend an alternate.
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Post by kidgame2001 on Jul 10, 2004 20:49:15 GMT -5
*Walks in the room*
Kid- "Ummmmmm how about tommy vercetti? Is he taken yet?"
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Post by Merlin 2592 on Jul 10, 2004 20:56:06 GMT -5
Nice choice Kidgame, no he ain't taken.
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Post by Garrant on Jul 11, 2004 13:57:33 GMT -5
In light of Draxas's report on Juno, I'll just switch to Megaman Trigger.
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Post by Raven on Jul 11, 2004 14:06:05 GMT -5
Kidgame, Tommy doesn't have any skills, and his only weapons would be guns. He has no abilities, and no stat growth, because there's really no stat enhancement in GTA whatsoever. Then again, I'm not the one running this thing. Leave it up to Draxas, but I suggest that you choose someone else. Then again, stranger things have happened...let's see what he says.
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Post by Draxas on Jul 11, 2004 20:38:09 GMT -5
I've never played any of the GTA games. Tommy will be challenging to get a grasp of. Some of what Raven says is true. From what I understand, Tommy really DOESN'T have any skills... However, I would make up stat growth curves for him. His arsenal would be mainly the 3 gun types: Handguns, Rifles, and Heavy Weapons. Though I understand he can use some melee weapons as well... Tommy's biggest liability: No vehicles to use. Since that's a lot of what GTA is about, he might well end up a weak character... Truth be told, I would personally prefer that you choose someone else, that I'm more familiar with... But that didn't stop Raziel from turning out really well, and I have never played any of the Legacy of Kain games. I'm not totally ruling him out (yet, I'd have to do some extensive research), but if you have an alternate, I'd like to hear about it. Garrant, I'll start work on Trigger right away. He'll be a much better character anyway.
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Post by Draxas on Jul 12, 2004 15:58:54 GMT -5
Garrant, Megaman Volnutt/Trigger is complete. By now, I hope you know the accept/reject routine.
I feel bad about asking you to scrap Juno. Heroes are easy characters to make and use, but villains and characters with bit parts make the game so much more entertaining... Either way, let me know
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Post by Garrant on Jul 13, 2004 15:45:15 GMT -5
I admit that using Juno has always been one of my wishes, but this RP just isn't the right one I guess. Someday...
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Post by Draxas on Jul 13, 2004 16:03:28 GMT -5
OK, now I feel bad. Don't jump on Trigger too fast, I'll try it again, this time with more feeling.
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Post by Garrant on Jul 14, 2004 11:05:51 GMT -5
That's ok, remember this is me we're talking about! Never take anything I say seriously unless I'm Rping. I'm the crazed mind that built a mech out of Legos, pipes, wheel-barrels, AA batteries, CO2 canisters, generators, car batteries, and a Boom Box!
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Post by Draxas on Jul 14, 2004 15:50:33 GMT -5
Meh, gimmie a chance anyway. I'll MAKE him work.
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Post by Draxas on Jul 14, 2004 21:03:11 GMT -5
Garrant, you may evaluate Megaman Juno at your leisure. Let me know which you would prefer, him or Trigger, or perhaps neither... Anyway, please confirm one or reject both. If you confirm, send stat rolls. I hope Juno's everything you expected. I tried not to be as harsh as I was planning with him, plus I "gimmicked" his storyline a bit. He should be more fun to roleplay than I anticipated.
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