|
Post by Draxas on May 20, 2004 14:44:41 GMT -5
*Reloads*
Mission Status:
Location: The End of the Canyon Exits: A Bend in the Canyon, Near the Main Gate
Cover:
The corner of the canyon - 20%, Capacity = 1 (Draxas) The corner of the canyon - 20%, Capacity = 1 (Raven)
Up for Grabs:
Nothing
Opponents:
None
Players:
Bent 00: 60/70 HP; $40 (9) KILLS: 0 E Phoenix: 6/8 ammo (Explosive Shell) - Magsec 4: 9/9 ammo (Single Shot) - Falcon 2: 8/8 ammo - 151 Pistol Rounds
Draxas: 90/90 HP; $60 (7) KILLS: 0 E Silenced Falcon 2: 8/8 ammo E Silenced Falcon 2: 8/8 ammo - dataDyne Combat Knife (Slash) - dataDyne Combat Knife (Slash) - Data Uplink (Mission Critical Item) - Box of dataDyne Combat Knives: 3 - 73 Pistol Rounds
Kidgame: 50/50 HP; $10 (10) KILLS: 0 E Falcon 2: 8/8 ammo - Falcon 2: 8/8 ammo - Magsec 4: 9/9 ammo (Single Shot) - Plastic Explosives (Mission Critical Item): 1 - 73 Pistol Rounds
Merlin: 69/80 HP; $10 (10) KILLS: 0 E Falcon 2: 5/8 ammo E Falcon 2: 5/8 ammo - Falcon 2: 8/8 ammo - 160 Pistol Rounds
N3B: 69/70 HP; $40 (10) KILLS: 0 E PP9i: 7/7 ammo - Falcon 2: 8/8 ammo - Medipack: 4/6 uses - X-Ray Visor (Mission Critical Item) - 120 Pistol Rounds
NeoPhife: 68/70 HP; $10 (10) KILLS: 0 E Falcon 2: 5/8 ammo E Falcon 2: 7/8 ammo - 104 Pistol Rounds
Ranger: 100/110 HP; $10 (7) KILLS: 0 E Magsec 4: 0/9 ammo (3 Round Burst) E Magsec 4: 0/9 ammo (3 Round Burst) - Falcon 2: 8/8 ammo - Psychosis Gun: 4/8 ammo - Comms Rider Bug (Mission Critical Item): 1 - 48 Pistol Rounds
Raven: 89/100 HP; $10 (9) KILLS: 0 E CC13: 7/8 ammo - Falcon 2: 8/8 ammo - Falcon 2: 8/8 ammo - Hand Grenade (4 Second Fuse): 1 - 117 Pistol Rounds
Razor: 90/100 HP; $30 (9) KILLS: 0 E dy357 Magnum: 5/6 ammo - CMP150: 32/32 ammo - CMP150: 32/32 ammo - Hand Grenade (4 Second Fuse): 1 - 126 Pistol Rounds - 1 SMG Round - 34 Magnum Rounds
Mission Objectives:
1: Attach Comms Rider Bug to Communications Dish 2: Disable Air Intercept Radar 3: Destroy all Area 51 Interceptors 4: Gain access to Underground Hangar Lift 5: Rezendezvous with the Double Agent
|
|
|
Post by Raven on May 20, 2004 14:47:49 GMT -5
Fine then.
*Exits to: A Bend in the Canyon, Near the Main Gate*
Copied and pasted.
|
|
|
Post by Razor on May 20, 2004 14:49:40 GMT -5
Raven, Draxas already told you, those are two different places. We want to go to "Near the Main Gate" now...but since I'm a nice guy I'll let Ranger reload first...so...
*Reloads*
|
|
|
Post by Draxas on May 20, 2004 14:51:59 GMT -5
There appears to be some confusion. There are 2 different exits:
1. A Bend in the Canyon 2. Near the Main Gate
I separate them in the list with a comma... Better?
Also, another point of clarification: These mission objectives (just like in PD) are only part 1 of 3 for the Area 51 LMS. When all 5 are completed, we will take an intermission, and then start part 2... and so on, until part 3 is complete (this ends the mission).
|
|
NeoPhife
PDBA Veteran
Tin Can Warrior
Posts: 525
|
Post by NeoPhife on May 20, 2004 14:53:15 GMT -5
Phife moves to an area near the main gate.
|
|
|
Post by Raven on May 20, 2004 14:54:43 GMT -5
OOC: Thank you. My extreme lack of common sense prevented me from figuring out what Draxas was talking about. Numbers are fun because they count. I like numbers.
|
|
|
Post by Draxas on May 20, 2004 15:09:54 GMT -5
The team leaves the relative safety of the canyon walls behind, and spreads out across a wide, sandy clearing in front of the Main Gate to the complex. The Security forces up in the watchtower are definitely aware of their intrusion, and the team is now close enough to see them clearly as well. Directly ahead and above the team is said watchtower, and two men are in heavy cover behind the buttress, each brandishing a Magsec 4. To the team's left is the Main Gate, sealed to prevent intrusion and virtually impenetrable by conventional weaponry. Past the watchtower, the sandy road continues on, past a fenced-in helipad and then downward into a tunnel carved into the cliff.
*Takes cover behind the crates*
Security Guard 2 attacks N3B!
Mission Status:
Location: Near the Main Gate Exits: The End of the Canyon, At the Main Gate, Behind the Watchtower
Cover:
The watchtower- 80%, Capacity = 2 (Security Guard 1, Security Guard 2) A small stack of crates - 30%, Capacity = 2 (Draxas)
Up for Grabs:
Nothing
Opponents:
Security Guard 1 (Easy) 10/10 HP (Optional) E Magsec 4: 9/9 ammo (Single Shot) Drops: Magsec 4
Security Guard 2 (Easy) 10/10 HP (Optional) E Magsec 4: 8/9 ammo (Single Shot) Drops: Magsec 4
Players:
Bent 00: 60/70 HP; $40 (9) KILLS: 0 E Phoenix: 6/8 ammo (Explosive Shell) - Magsec 4: 9/9 ammo (Single Shot) - Falcon 2: 8/8 ammo - 151 Pistol Rounds
Draxas: 90/90 HP; $60 (6) KILLS: 0 E Silenced Falcon 2: 8/8 ammo E Silenced Falcon 2: 8/8 ammo - dataDyne Combat Knife (Slash) - dataDyne Combat Knife (Slash) - Data Uplink (Mission Critical Item) - Box of dataDyne Combat Knives: 3 - 73 Pistol Rounds
Kidgame: 50/50 HP; $10 (10) KILLS: 0 E Falcon 2: 8/8 ammo - Falcon 2: 8/8 ammo - Magsec 4: 9/9 ammo (Single Shot) - Plastic Explosives (Mission Critical Item): 1 - 73 Pistol Rounds
Merlin: 69/80 HP; $10 (10) KILLS: 0 E Falcon 2: 5/8 ammo E Falcon 2: 5/8 ammo - Falcon 2: 8/8 ammo - 160 Pistol Rounds
N3B: 68/70 HP; $40 (10) KILLS: 0 E PP9i: 7/7 ammo - Falcon 2: 8/8 ammo - Medipack: 4/6 uses - X-Ray Visor (Mission Critical Item) - 120 Pistol Rounds
NeoPhife: 68/70 HP; $10 (9) KILLS: 0 E Falcon 2: 5/8 ammo E Falcon 2: 7/8 ammo - 104 Pistol Rounds
Ranger: 100/110 HP; $10 (7) KILLS: 0 E Magsec 4: 0/9 ammo (3 Round Burst) E Magsec 4: 0/9 ammo (3 Round Burst) - Falcon 2: 8/8 ammo - Psychosis Gun: 4/8 ammo - Comms Rider Bug (Mission Critical Item): 1 - 48 Pistol Rounds
Raven: 89/100 HP; $10 (9) KILLS: 0 E CC13: 7/8 ammo - Falcon 2: 8/8 ammo - Falcon 2: 8/8 ammo - Hand Grenade (4 Second Fuse): 1 - 117 Pistol Rounds
Razor: 90/100 HP; $30 (8) KILLS: 0 E dy357 Magnum: 6/6 ammo - CMP150: 32/32 ammo - CMP150: 32/32 ammo - Hand Grenade (4 Second Fuse): 1 - 126 Pistol Rounds - 1 SMG Round - 33 Magnum Rounds
Mission Objectives:
1: Attach Comms Rider Bug to Communications Dish 2: Disable Air Intercept Radar 3: Destroy all Area 51 Interceptors 4: Gain access to Underground Hangar Lift 5: Rezendezvous with the Double Agent
|
|
|
Post by Raven on May 20, 2004 15:13:06 GMT -5
*takes cover behind crates*
|
|
|
Post by Ranger on May 20, 2004 16:55:19 GMT -5
*reloads*
can we take cover under the watch tower? also *wishes he had callisto V.V* High Impact would PWN those security guards
|
|
|
Post by Razor on May 20, 2004 17:44:34 GMT -5
*Fires a Magnum round at Guard 1*
The shot ricochets off of the buttress, inflicting no damage.
|
|
|
Post by kidgame2001 on May 20, 2004 20:16:21 GMT -5
*Raises his falcon 2 and fires a shot at Guard 1*
The shot bounces off of the concrete of the tower, inflicting no damage.
|
|
|
Post by Merlin 2592 on May 20, 2004 21:47:06 GMT -5
Double Blasts Gaurd 1. OOC: It be nice for a weapon change sometime this year Both shots make spidery cracks in the concrete, but inflict no damage.
|
|
|
Post by Razor on May 20, 2004 23:35:44 GMT -5
*Shoots Guard 2*
The shot again ricochets off of the tower, inflicting no damage.
|
|
|
Post by Draxas on May 21, 2004 0:22:57 GMT -5
Uh, guys? This isn't working. We need to change our approach...
Bear in mind, there is always more than one way to handle a given situation. Since these guys are both Optional, we have some leeway to try different tactics. I suggest we try to find a way to minimize their cover...
Mission Status:
Location: Near the Main Gate Exits: The End of the Canyon, At the Main Gate, Behind the Watchtower
Cover:
The watchtower- 80%, Capacity = 2 (Security Guard 1, Security Guard 2) A small stack of crates - 30%, Capacity = 2 (Draxas, Raven)
Up for Grabs:
Nothing
Opponents:
Security Guard 1 (Easy) 10/10 HP (Optional) E Magsec 4: 9/9 ammo (Single Shot) Drops: Magsec 4
Security Guard 2 (Easy) 10/10 HP (Optional) E Magsec 4: 8/9 ammo (Single Shot) Drops: Magsec 4
Players:
Bent 00: 60/70 HP; $40 (10) KILLS: 0 E Phoenix: 6/8 ammo (Explosive Shell) - Magsec 4: 9/9 ammo (Single Shot) - Falcon 2: 8/8 ammo - 151 Pistol Rounds
Draxas: 90/90 HP; $60 (10) KILLS: 0 E Silenced Falcon 2: 8/8 ammo E Silenced Falcon 2: 8/8 ammo - dataDyne Combat Knife (Slash) - dataDyne Combat Knife (Slash) - Data Uplink (Mission Critical Item) - Box of dataDyne Combat Knives: 3 - 73 Pistol Rounds
Kidgame: 50/50 HP; $10 (10) KILLS: 0 E Falcon 2: 7/8 ammo - Falcon 2: 8/8 ammo - Magsec 4: 9/9 ammo (Single Shot) - Plastic Explosives (Mission Critical Item): 1 - 73 Pistol Rounds
Merlin: 69/80 HP; $10 (10) KILLS: 0 E Falcon 2: 4/8 ammo E Falcon 2: 4/8 ammo - Falcon 2: 8/8 ammo - 160 Pistol Rounds
N3B: 68/70 HP; $40 (10) KILLS: 0 E PP9i: 7/7 ammo - Falcon 2: 8/8 ammo - Medipack: 4/6 uses - X-Ray Visor (Mission Critical Item) - 120 Pistol Rounds
NeoPhife: 68/70 HP; $10 (10) KILLS: 0 E Falcon 2: 5/8 ammo E Falcon 2: 7/8 ammo - 104 Pistol Rounds
Ranger: 100/110 HP; $10 (10) KILLS: 0 E Magsec 4: 9/9 ammo (3 Round Burst) E Magsec 4: 9/9 ammo (3 Round Burst) - Falcon 2: 8/8 ammo - Psychosis Gun: 4/8 ammo - Comms Rider Bug (Mission Critical Item): 1 - 30 Pistol Rounds
Raven: 89/100 HP; $10 (10) KILLS: 0 E CC13: 7/8 ammo - Falcon 2: 8/8 ammo - Falcon 2: 8/8 ammo - Hand Grenade (4 Second Fuse): 1 - 117 Pistol Rounds
Razor: 90/100 HP; $30 (9) KILLS: 0 E dy357 Magnum: 4/6 ammo - CMP150: 32/32 ammo - CMP150: 32/32 ammo - Hand Grenade (4 Second Fuse): 1 - 126 Pistol Rounds - 1 SMG Round - 33 Magnum Rounds
Mission Objectives:
1: Attach Comms Rider Bug to Communications Dish 2: Disable Air Intercept Radar 3: Destroy all Area 51 Interceptors 4: Gain access to Underground Hangar Lift 5: Rezendezvous with the Double Agent
|
|
|
Post by Ranger on May 21, 2004 9:49:06 GMT -5
who wants to move behind the watch tower if its agreed on then *moves to behind the watchtower* if not *shoots at Gaurd 1*
Not sure how to handle this post... So it's being ignored.
Carpe diem, people! If you want to move, nobody can stop you!
|
|