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Post by Ranger on May 19, 2004 19:51:44 GMT -5
if its still left then *shoots it* if not then *moves on to helipad*
There is no location "Helipad"
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NeoPhife
PDBA Veteran
Tin Can Warrior
Posts: 525
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Post by NeoPhife on May 19, 2004 20:02:02 GMT -5
Phife nods to his ally in thanks and wields the other Falcon 2. Phife sees that all possible cover is taken, so he double blasts the gun placement, maneuvering around in the hopes that the gun will not damage him significantly.
The Autogun has been destroyed. The shots are wasted.
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Post by Draxas on May 19, 2004 20:36:31 GMT -5
*Moves to the End of the Canyon*
The team moves on past the destroyed gun emplacement. Before long, the canyon widens out into an open, sandy expanse. Before the group lies the main wall of the Area 51 complex, built directly into the rockface. Imposing spires and towers jut upward from the buildings within the wall, each having a blinking red landing light at their peak. The Air Intercept Radar tower can also be seen rising above the base walls, the radar dish slowly roataing, scanning for any approaching hostile aircraft.
As the team reaches the end of the canyon, a guard tower can be seen far off to the right. A pair of Security Guards man the tower, and they quickly spot the approaching team. They appear to ready weapons, but they are too far away to be clearly seen. A couple steps more, and another Heavy Autogun is revealed just to the left, which pivots to trap the team in a deadly crossfire...
A game mechanics note: You can target the guards in the tower, just as they can target you. However, because they are not in the room, their specifics will not be shown, so your shots will be somewhat blind... However, any opponent not in the same room is Optional by its very nature.
Mission Status:
Location: The End of the Canyon Exits: A Bend in the Canyon, Near the Main Gate
Cover:
The corner of the canyon - 20%, Capacity = 1 The corner of the canyon - 20%, Capacity = 1
Up for Grabs:
Nothing
Opponents:
Heavy Autogun 30/30 HP E Vulcan Cannon Drops: Nothing
Players:
Bent 00: 60/70 HP; $40 (8) KILLS: 0 E Phoenix: 7/8 ammo (Explosive Shell) - Magsec 4: 9/9 ammo (Single Shot) - Falcon 2: 8/8 ammo - 151 Pistol Rounds
Draxas: 90/90 HP; $60 (8) KILLS: 0 E Silenced Falcon 2: 7/8 ammo E Silenced Falcon 2: 7/8 ammo - dataDyne Combat Knife (Slash) - dataDyne Combat Knife (Slash) - Data Uplink (Mission Critical Item) - Box of dataDyne Combat Knives: 3 - 79 Pistol Rounds
Kidgame: 50/50 HP; $10 (7) KILLS: 0 UNARMED - Falcon 2: 1/8 ammo - Magsec 4: 9/9 ammo (Single Shot) - Plastic Explosives (Mission Critical Item): 1 - 80 Pistol Rounds
Merlin: 69/80 HP; $10 (9) KILLS: 0 E Falcon 2: 5/8 ammo E Falcon 2: 5/8 ammo - Falcon 2: 8/8 ammo - 160 Pistol Rounds
N3B: 70/70 HP; $40 (10) KILLS: 0 E PP9i: 7/7 ammo - Falcon 2: 8/8 ammo - Medipack: 4/6 uses - X-Ray Visor (Mission Critical Item) - 120 Pistol Rounds
NeoPhife: 68/70 HP; $10 (9) KILLS: 0 E Falcon 2: 5/8 ammo E Falcon 2: 7/8 ammo - 104 Pistol Rounds
Ranger: 100/110 HP; $10 (7) KILLS: 0 E Magsec 4: 9/9 ammo (3 Round Burst) E Magsec 4: 9/9 ammo (3 Round Burst) - Falcon 2: 8/8 ammo - Psychosis Gun: 4/8 ammo - Comms Rider Bug (Mission Critical Item): 1 - 48 Pistol Rounds
Raven: 99/100 HP; $10 (9) KILLS: 0 E CC13: 7/8 ammo - Falcon 2: 8/8 ammo - Falcon 2: 8/8 ammo - Hand Grenade (4 Second Fuse): 1 - 117 Pistol Rounds
Razor: 100/100 HP; $30 (8) KILLS: 0 E dy357 Magnum: 5/6 ammo - CMP150: 32/32 ammo - CMP150: 32/32 ammo - Falcon 2: 8/8 ammo - Hand Grenade (4 Second Fuse): 1 - 126 Pistol Rounds - 1 SMG Round - 34 Magnum Rounds
Mission Objectives:
1: Attach Comms Rider Bug to Communications Dish 2: Disable Air Intercept Radar 3: Destroy all Area 51 Interceptors 4: Gain access to Underground Hangar Lift 5: Rezendezvous with the Double Agent
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Post by kidgame2001 on May 19, 2004 20:41:47 GMT -5
*Seing the opportunity arise kid takes the time to reload his Falcon 2*
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Post by N3B on May 19, 2004 20:44:23 GMT -5
CONFUSED!
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Post by Draxas on May 19, 2004 20:51:20 GMT -5
I imagine you are, N3B... Read up on the Msiion Based LMS rules in the main rules thread or the General Board, then you can catch up. It's a little complex, but not too bad to jump into.
*Takes cover at a corner*
One of the guards in the tower opens fire with a Magsec 4 on single shot, hitting N3B!
Mission Status:
Location: The End of the Canyon Exits: A Bend in the Canyon, Near the Main Gate
Cover:
The corner of the canyon - 20%, Capacity = 1 (Draxas) The corner of the canyon - 20%, Capacity = 1
Up for Grabs:
Nothing
Opponents:
Heavy Autogun 30/30 HP E Vulcan Cannon Drops: Nothing
Players:
Bent 00: 60/70 HP; $40 (8) KILLS: 0 E Phoenix: 7/8 ammo (Explosive Shell) - Magsec 4: 9/9 ammo (Single Shot) - Falcon 2: 8/8 ammo - 151 Pistol Rounds
Draxas: 90/90 HP; $60 (7) KILLS: 0 E Silenced Falcon 2: 7/8 ammo E Silenced Falcon 2: 7/8 ammo - dataDyne Combat Knife (Slash) - dataDyne Combat Knife (Slash) - Data Uplink (Mission Critical Item) - Box of dataDyne Combat Knives: 3 - 79 Pistol Rounds
Kidgame: 50/50 HP; $10 (7) KILLS: 0 - Falcon 2: 8/8 ammo - Magsec 4: 9/9 ammo (Single Shot) - Plastic Explosives (Mission Critical Item): 1 - 73 Pistol Rounds
Merlin: 69/80 HP; $10 (9) KILLS: 0 E Falcon 2: 5/8 ammo E Falcon 2: 5/8 ammo - Falcon 2: 8/8 ammo - 160 Pistol Rounds
N3B: 69/70 HP; $40 (10) KILLS: 0 E PP9i: 7/7 ammo - Falcon 2: 8/8 ammo - Medipack: 4/6 uses - X-Ray Visor (Mission Critical Item) - 120 Pistol Rounds
NeoPhife: 68/70 HP; $10 (9) KILLS: 0 E Falcon 2: 5/8 ammo E Falcon 2: 7/8 ammo - 104 Pistol Rounds
Ranger: 100/110 HP; $10 (7) KILLS: 0 E Magsec 4: 9/9 ammo (3 Round Burst) E Magsec 4: 9/9 ammo (3 Round Burst) - Falcon 2: 8/8 ammo - Psychosis Gun: 4/8 ammo - Comms Rider Bug (Mission Critical Item): 1 - 48 Pistol Rounds
Raven: 99/100 HP; $10 (9) KILLS: 0 E CC13: 7/8 ammo - Falcon 2: 8/8 ammo - Falcon 2: 8/8 ammo - Hand Grenade (4 Second Fuse): 1 - 117 Pistol Rounds
Razor: 100/100 HP; $30 (8) KILLS: 0 E dy357 Magnum: 5/6 ammo - CMP150: 32/32 ammo - CMP150: 32/32 ammo - Falcon 2: 8/8 ammo - Hand Grenade (4 Second Fuse): 1 - 126 Pistol Rounds - 1 SMG Round - 34 Magnum Rounds
Mission Objectives:
1: Attach Comms Rider Bug to Communications Dish 2: Disable Air Intercept Radar 3: Destroy all Area 51 Interceptors 4: Gain access to Underground Hangar Lift 5: Rezendezvous with the Double Agent
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Post by Ranger on May 20, 2004 8:02:03 GMT -5
I got confused and didn't pay enough attention I thought we were in this area in which case it still wouldn't have made sense but o well
The Isolated Helipad
at any rate *shoots auto gun*
The Heavy Autogun attacks Raven!
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Post by Draxas on May 20, 2004 8:50:36 GMT -5
Unless you want to nickel and dime this thing to death, another Grenade would be good right now...
*Fires Falcons at the Autogun*
Mission Status:
Location: The End of the Canyon Exits: A Bend in the Canyon, Near the Main Gate
Cover:
The corner of the canyon - 20%, Capacity = 1 (Draxas) The corner of the canyon - 20%, Capacity = 1
Up for Grabs:
Nothing
Opponents:
Heavy Autogun 22/30 HP E Vulcan Cannon Drops: Nothing
Players:
Bent 00: 60/70 HP; $40 (10) KILLS: 0 E Phoenix: 7/8 ammo (Explosive Shell) - Magsec 4: 9/9 ammo (Single Shot) - Falcon 2: 8/8 ammo - 151 Pistol Rounds
Draxas: 90/90 HP; $60 (9) KILLS: 0 E Silenced Falcon 2: 6/8 ammo E Silenced Falcon 2: 6/8 ammo - dataDyne Combat Knife (Slash) - dataDyne Combat Knife (Slash) - Data Uplink (Mission Critical Item) - Box of dataDyne Combat Knives: 3 - 79 Pistol Rounds
Kidgame: 50/50 HP; $10 (10) KILLS: 0 - Falcon 2: 8/8 ammo - Magsec 4: 9/9 ammo (Single Shot) - Plastic Explosives (Mission Critical Item): 1 - 73 Pistol Rounds
Merlin: 69/80 HP; $10 (10) KILLS: 0 E Falcon 2: 5/8 ammo E Falcon 2: 5/8 ammo - Falcon 2: 8/8 ammo - 160 Pistol Rounds
N3B: 69/70 HP; $40 (10) KILLS: 0 E PP9i: 7/7 ammo - Falcon 2: 8/8 ammo - Medipack: 4/6 uses - X-Ray Visor (Mission Critical Item) - 120 Pistol Rounds
NeoPhife: 68/70 HP; $10 (10) KILLS: 0 E Falcon 2: 5/8 ammo E Falcon 2: 7/8 ammo - 104 Pistol Rounds
Ranger: 100/110 HP; $10 (9) KILLS: 0 E Magsec 4: 6/9 ammo (3 Round Burst) E Magsec 4: 6/9 ammo (3 Round Burst) - Falcon 2: 8/8 ammo - Psychosis Gun: 4/8 ammo - Comms Rider Bug (Mission Critical Item): 1 - 48 Pistol Rounds
Raven: 89/100 HP; $10 (10) KILLS: 0 E CC13: 7/8 ammo - Falcon 2: 8/8 ammo - Falcon 2: 8/8 ammo - Hand Grenade (4 Second Fuse): 1 - 117 Pistol Rounds
Razor: 100/100 HP; $30 (10) KILLS: 0 E dy357 Magnum: 5/6 ammo - CMP150: 32/32 ammo - CMP150: 32/32 ammo - Falcon 2: 8/8 ammo - Hand Grenade (4 Second Fuse): 1 - 126 Pistol Rounds - 1 SMG Round - 34 Magnum Rounds
Mission Objectives:
1: Attach Comms Rider Bug to Communications Dish 2: Disable Air Intercept Radar 3: Destroy all Area 51 Interceptors 4: Gain access to Underground Hangar Lift 5: Rezendezvous with the Double Agent
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Post by Bent 00 on May 20, 2004 9:00:45 GMT -5
*shoots autogun with an explosive shell*
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Post by Ranger on May 20, 2004 9:26:17 GMT -5
*shoots at autogun*
The Heavy Autogun attacks Razor!
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Post by Draxas on May 20, 2004 9:35:13 GMT -5
*Fires at the Autogun*
Mission Status:
Location: The End of the Canyon Exits: A Bend in the Canyon, Near the Main Gate
Cover:
The corner of the canyon - 20%, Capacity = 1 (Draxas) The corner of the canyon - 20%, Capacity = 1
Up for Grabs:
Nothing
Opponents:
Heavy Autogun 4/30 HP E Vulcan Cannon Drops: Nothing
Players:
Bent 00: 60/70 HP; $40 (9) KILLS: 0 E Phoenix: 6/8 ammo (Explosive Shell) - Magsec 4: 9/9 ammo (Single Shot) - Falcon 2: 8/8 ammo - 151 Pistol Rounds
Draxas: 90/90 HP; $60 (8) KILLS: 0 E Silenced Falcon 2: 5/8 ammo E Silenced Falcon 2: 5/8 ammo - dataDyne Combat Knife (Slash) - dataDyne Combat Knife (Slash) - Data Uplink (Mission Critical Item) - Box of dataDyne Combat Knives: 3 - 79 Pistol Rounds
Kidgame: 50/50 HP; $10 (10) KILLS: 0 - Falcon 2: 8/8 ammo - Magsec 4: 9/9 ammo (Single Shot) - Plastic Explosives (Mission Critical Item): 1 - 73 Pistol Rounds
Merlin: 69/80 HP; $10 (10) KILLS: 0 E Falcon 2: 5/8 ammo E Falcon 2: 5/8 ammo - Falcon 2: 8/8 ammo - 160 Pistol Rounds
N3B: 69/70 HP; $40 (10) KILLS: 0 E PP9i: 7/7 ammo - Falcon 2: 8/8 ammo - Medipack: 4/6 uses - X-Ray Visor (Mission Critical Item) - 120 Pistol Rounds
NeoPhife: 68/70 HP; $10 (10) KILLS: 0 E Falcon 2: 5/8 ammo E Falcon 2: 7/8 ammo - 104 Pistol Rounds
Ranger: 100/110 HP; $10 (8) KILLS: 0 E Magsec 4: 3/9 ammo (3 Round Burst) E Magsec 4: 3/9 ammo (3 Round Burst) - Falcon 2: 8/8 ammo - Psychosis Gun: 4/8 ammo - Comms Rider Bug (Mission Critical Item): 1 - 48 Pistol Rounds
Raven: 89/100 HP; $10 (10) KILLS: 0 E CC13: 7/8 ammo - Falcon 2: 8/8 ammo - Falcon 2: 8/8 ammo - Hand Grenade (4 Second Fuse): 1 - 117 Pistol Rounds
Razor: 90/100 HP; $30 (10) KILLS: 0 E dy357 Magnum: 5/6 ammo - CMP150: 32/32 ammo - CMP150: 32/32 ammo - Falcon 2: 8/8 ammo - Hand Grenade (4 Second Fuse): 1 - 126 Pistol Rounds - 1 SMG Round - 34 Magnum Rounds
Mission Objectives:
1: Attach Comms Rider Bug to Communications Dish 2: Disable Air Intercept Radar 3: Destroy all Area 51 Interceptors 4: Gain access to Underground Hangar Lift 5: Rezendezvous with the Double Agent
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Post by Razor on May 20, 2004 11:18:17 GMT -5
*Gives his other Falcon 2 to Kid*
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Post by Raven on May 20, 2004 13:34:14 GMT -5
*hides behind other corner*
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Post by Diamonddagger on May 20, 2004 14:28:31 GMT -5
*Ranger jacking the sn*
*finishes autogun*
Dont go yet though I need to reload quickly then you guys can move
The Heavy Autogun is destroyed!
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Post by Raven on May 20, 2004 14:36:42 GMT -5
*moves to bend of canyon, near main gate*
EDIT: I said "end of canyon." I forgot the B.
You have specified 2 different locations, in opposite directions... This post has been ignored.
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